Started 3 yr 7 mo ago
Took 1 min 7 sec

Success Build #416 (Jan 27, 2017 12:14:12 AM)

Build Artifacts
magiclantern-Nightly.2017Jan27.60D111.zip1.79 MB view
  1. 1100D: fix FPS override (nightly compiles again, thanks to all testers) (detail / bitbucket)
  2. 500D: fix PlayMovieGuideApp_handler stub (detail / bitbucket)
  3. Merged in bouncyball/magic-lantern/unified-camname-patch (pull request #801)

    make mlv_dump write unique camera name tag to dng files (detail / bitbucket)
  4. mlv_dump: changed unique_camname initial value from NULL to (unknown). Got rid of the unnecessary check. There should be only one IDNT block in a valid MLV (detail / bitbucket)
  5. Merged unified into unified-camname-patch (detail / bitbucket)
  6. mlv_dump.c, camera_id.h: some suggested polishing (detail / bitbucket)
  7. mlv_dump: typo correction (detail / bitbucket)
  8. mlv_dump: use NULL instead of Unknown Model string (detail / bitbucket)
  9. camera_id.h: func now returns NULL if camera model not matched (detail / bitbucket)
  10. camera_id.h: fallback to unique/default name in case of the model w/o localized name (detail / bitbucket)
  11. camera_id.h: remove Canon EOS 400D from the model list (detail / bitbucket)
  12. camera_id.h: make get_camera_name_by_id func static (detail / bitbucket)
  13. mlv_dump: write unique camera name tag to dng files (detail / bitbucket)
  14. mlv_dump: added camera_id.h to the mlv_rec dir (detail / bitbucket)
  15. Created new branch unified-camname-patch (detail / bitbucket)

Started by an SCM change

Revision: 4ea94f53c0a5908e86e05909c981bce5b944c5eb