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  • build #6 : Changes
    1. 1100D: Enable support for the new memory allocation backend (detail / bitbucket)
    2. 650D/700D: Disable FEATURE_OVERLAYS_IN_PLAYBACK_MODE (No suitable button for now) (detail / bitbucket)
    3. EOSM: Rename stubs to comply with the new allocation backend (detail / bitbucket)
    4. 6D: Rename stubs to comply with the new allocation backend (detail / bitbucket)
    5. 600D: ename stubs to comply with the new allocation backend (detail / bitbucket)
    6. 5D2: Rename stubs to comply with the new allocation backend (detail / bitbucket)
    7. 50D: Rename stubs to comply with the new allocation backend (detail / bitbucket)
    8. 550D: Rename stubs to comply with the new allocation backend (detail / bitbucket)
    9. 500D: Rename stubs to comply with the new allocation backend (detail / bitbucket)
    10. 700D: Rename stubs to comply with the new allocation backend (detail / bitbucket)
    11. 650D: Rename stubs to comply with the new allocation backend (detail / bitbucket)
  • build #5 : Changes
    1. Memory allocation backend: show allocator name in detailed block list; fix unsigned char warnings (detail / bitbucket)
    2. Defishing: more memory-friendly implementation (experimental) (detail / bitbucket)
    3. Memory allocation backend: fix history graph when the buffer wraps around (detail / bitbucket)
    4. zebra_highlight_raw_advanced: fix LiveView operation (detail / bitbucket)
    5. Cleanup CONFIG_USE_MALLOC_FOR_* macros (detail / bitbucket)
    6. Undo debug stuff in cr2hdr (detail / bitbucket)
    7. Memory allocation backend: minor help fix (detail / bitbucket)
    8. Memory allocation backend: small memory optimizations (smaller overhead) (detail / bitbucket)
    9. Modules: a way for calling module functions from core code without requiring TCC loaded; enabled CONFIG_TCC_UNLOAD to reduce memory usage (detail / bitbucket)
    10. Memory allocation backend: small tweaks; show allocated blocks in menu, and also a graph of memory usage (detail / bitbucket)
    11. Experimental memory allocation backend that wraps over all other malloc-like routines. Most ports are broken - until someone knowledgeable tests it and renames the stubs (like in 5D3). (detail / bitbucket)
    12. Menu: fix percent display in warning text (detail / bitbucket)
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